The Junction system is Final Fantasy VIII's way of developing characters and arranging abilities and magic for battle. Below is an explination of it all.
Flow of the Junction System:
1. Obtain a GF(Guardian Force) First off you must get a GF. Without the GF you will not be able to use the junction system.
2. Select ability for GF to learn When you use the GF command on the menu screen you can select from a list of abilitys for a GF to use. The first one a GF should learn is "Boost"
3. Junction the GF Select Junction on the menu screen
4 Junction Ability You then can juction GF abilities to a character
Draw Magic One a GF has been junctioned, you can set the "Draw" command to draw magic spells from monsters.
5. Junction Magic Junction the magic to the characters Stats
Few Terms
Junction In this game, Junction refers to the equipping of characters wit things other than physical objects such as weapons and armors. Basically, this involves Guardian forces. It also allows you to equip characters with magic.
GF GF is short for Guardian Force. GF can be summoned during battle. Junctioning a GF with a character allows the GF to level UP in the same way the characters do. As a GF grows stronger, it will grant special abilities to the character it is junctioned to.
Draw Characters are able to draw certain elements from enemies and posses those drawn elements as magic.
Guardian Forces On order to utilize the Junction System, it is necessary to obtain a GF. This is possible by defeating the GF itself or by drawing it out of a boss monster. There may be other times when the player will be able to obtain a GF in unexpected locations.
GF Obtained in the beginning of the game The First GF can be obtained in the beginning of the game in Balamb Garden by reviewing the study panel. by accessing the Tutorial Command on the study panel, the player will be able to obtain two guardian forces: Quezactl and Shiva.
Selecting the Guardian Force's Learned Abilities To select an ability to be learned by a GF, press the Square button to display the Menu screen and select the "GF" menu heading on the screen. GF that are avaliable to learn abilities will be displayed. Select the desired GF with the X Button and the abilities screen will be shown. Using the Learn menu heaing on the screen, you will be able to check the status of the GF and select the ability for the GF to lean. This ability will be gained once enough ability Points (AP) have been gained through battle.
Flow of Learning new Abilities
1. Select AbilitySelect the ability to be learned by the GF.
2. Battle>
Battle while GF is junctioned and Gain AP
3.Aquire Ability Once enough AP has been collected, the GF will learn the ability. Repeat Steps 1 through 3 to learn more abilities.
Six types of abilities with various characteristics BJunction Abilities The allow the player to junction magic to character stats. Letting players customize character's characteristics.
Example:
HP-1 -------Junctioning magic to HP
Str-1 -------Junctioning magic to strength
Command Abilities These abilities allow the player to add or customize commands on the character's battle window
Example:
Magic ----Make Magic command avaliable, allowing characters to cast magic on or off the battlefield
GF ---- Make the GF command avaliable, allowing characters to summon GF during battle
Chracter Abilities These add special skills and improve values of an idividual character;s stats by setting them in the ability window located below the command window while junctioning. Normally, a character has only two slots valiable for this type of abilities, however, the player will be able to junction more after certained abilities are learned by the GF.
Example
Str+20% ----Character's strength increases 20%
Mug ----Change attack command to mug
Cover---- REcieve attacks in place of another party member
Party Abilities These abilities provide special effects the benifit the entire party. Only one character needs to equip it.
Example
Alert ----Prevent back attack
Move-Find----Find hidden save points and draw points
GF Abilities These abilities increase the power of the GF. Unlike other abilities, these abilities do not need to be junctione to take effect.
Example
SumMagc+20% ----icrease the effect of attacks from summon magic 20%
GFHP+20% ----icrease the HP of GF by 20%
Menu Ability
These abilities will be added to the ability menu heading on the menu screen. They do not need to be junctione.
Example:
Haggle ----Purchase items in shops at discounted prices
F-Mag-RF ----by refining certain items, a character will be able to create "Fire" magic.